iOS App Simulator Build

By using Simulator Build , you can test the application using iOS Simulator on macOS. Any Certifications, provisioning profiles, or subscriptions of the Apple Developper Program are not required for Simulator Build .

Restrictions

  • It is not possible to install the simulator build on any iOS devices.

  • The phone hardware is unavailable in Simulator. For example:

    • Camera

    • Barcode Scanner

    • NFC Reader

Requirements

  • On macOS The app built for Simulator works on macOS with Xcode's iOS Simulator.

  • On Browser (via external web service) The app built for Simulator works on web service like Appetize.io. It does not need Simulator.

Test on the local Simulator

  1. From the Monaca Cloud IDE menu, go to Build→Build App for iOS. Select the Simulator Build option and start build.

2. After the build is completed, the Download to Local PC button will appear on the build result screen. Click the button to download the app.

3. Extract downloaded zip file and drag & drop to Simulator.

4. The app can run on Simulator.

Test on Appetize.io

  1. Prerequisites In order to use Appetize.io, it is necessary to register the service and configure on Monaca Cloud IDE. Please refer Deploy to Appetize.io for registering Appetize.io.

  2. From the Monaca Cloud IDE menu, go to Build→Build App for iOS. Select the Simulator Build option and start build. After the build is completed, the Deployment & Optional Services section will appear on the bottom of the build result screen. Select Appetize.io.

Click Deploy button and the app will be uploaded to Appetize.io.

3. Sign in to Appetize.io and open dashboard.

You can confirm that the app from Monaca is added to Appetize.io.

4. Click view and run the app.

The app launches and you can test your app. For details of Appetize.io, see Appetize.io Documentation

Last updated